Immersive sound beyond the stereo field
Spatial & Experiential Audio
Spatial and experiential audio for music releases, brand installations, museums, and live experiences, including Dolby Atmos music and immersive sound design.
Spatial audio is not only for streaming releases. Brands, venues, and creators use immersive sound in installations, exhibitions, launch events, and experiential marketing where the audience moves through the sound field.
We build spatial mixes for Dolby Atmos Music and Apple Music Spatial Audio, binaural content for headphones, and multi-speaker installations where the brief calls for envelopment and movement. The same translation discipline we use for Sonos and consumer playback applies here: the experience must work on the devices your audience actually uses.
This service extends our Dolby Atmos music work into experiential contexts: product launches, gallery shows, flagship retail, and interactive brand spaces.
What This Service Includes
- ●Dolby Atmos music and spatial mixes
- ●Binaural and headphone immersive content
- ●Experiential and installation sound design
- ●Multi-speaker layout consultation
- ●Brand activation audio
- ●Atmos fold-down and stereo companions
- ●Playback translation testing
- ●Asset delivery for venue systems
How It Works
- 01
Experience brief
We define the audience path, playback system, and deliverable formats.
- 02
Design
We compose or adapt material for spatial placement and movement.
- 03
Translate
We test on target playback: headphones, soundbars, venue arrays, or all of the above.
- 04
Deliver
Files arrive with playback notes for your technical team or venue.
Where It Fits
FAQ
Spatial Audio FAQs
Is this the same as your Dolby Atmos music service?+
Atmos music releases are one part of this. Spatial and experiential covers installations, events, and non-music immersive work too.
Do you install speakers?+
We consult on layout and content. Physical install is usually handled by your AV partner; we deliver content and specs.
Can you create binaural audio for headphones?+
Yes. Binaural and headphone-first immersive content is a common deliverable for apps, VR, and social.
Do you work remotely on spatial mixes?+
Yes. Stem-based Atmos and spatial workflows work well remotely with listening links at each stage.
Explore
Related Services
Interested in Spatial & Experiential Audio?
Book a session at Animus Studios, Petrie Terrace, Brisbane, or enquire about remote work Australia-wide.